Inject
Buyer runs your generated loader. Nothing is added to the database on first inject.
Create a project, drop people into the database by injector name and HWID. The loader checks the machine — leaked keys don't exist.
Access is bound to hardware and injector name. No license keys to dump or share.
Each injector is a project: its own database, slots, loader and publish page.
Ban a HWID and the loader stops that client on the next launch.
Buyer runs your generated loader. Nothing is added to the database on first inject.
The loader copies the machine HWID to clipboard — they paste it to bind after purchase.
Every launch hits our API. Unknown or banned HWID = NO SUB. Script never loads.
If the slot is valid, the original script runs. Kick from the panel and they drop on next check.
Keys get dumped and shared. Access is bound to hardware plus injector name. There is nothing to leak.
No. Unknown HWID is not subscribed. You add clients in the database, or they buy and bind.
You receive 65% of each sale. Funds clear in 2 days, then sit on your available balance and can be withdrawn immediately.
Once every 7 days. After that they bind the new machine like a first-time buyer.
HWID, injector name, subscription and kick status. Unknown or banned machine never receives the script.
Scripts from the community — ratings, likes, views.
No insults or fake ratings. Break it — the review goes.
Only buyers can leave a review. One review per account.
Upgrade only. Pick 1 / 3 / 12 months — longer term = discount.
Sales clear in 2 days, then you can withdraw anytime. Marketplace fee 35%.
Sales land here for 2 days, then move to available. Withdraw anytime after that.
Register with email. We send a 6-digit code. Guests can browse Explore, but cannot publish, review, buy or open Dashboard.
Create a named project. Slots, HWID database and the generated loader all live inside that project. New projects start private.
Generate a GUI loader. On inject it copies HWID and asks our API. Unknown HWID = NO SUB. Ban a slot and that machine stops on the next launch. We never auto-add HWID on first inject.
On Publish you add duration plans (7 days, 30 days, lifetime…). Buyers pay from the wallet. You receive 65% — platform fee is 35%. Sale funds clear in 2 days, then you can withdraw. After purchase they inject, Check HWID, then Bind. Access lasts exactly as long as the plan. HWID reset is once per 7 days.
Only buyers can leave a star review. One review per account, no spam. Average rating shows on Explore cards.
Sales clear in 2 days, then sit on available balance. Withdraw anytime after that. Marketplace fee 35%. History lists every operation.
Public projects are reviewed before source becomes live. Static Guard blocks obvious stealers, Roblox cookie/token exfiltration, mutable loaders and destructive file behavior, then staff performs a manual check.
Creators may attach a Discord invite. It appears as a dedicated button on the project page. Keep support channels honest; platform safety rules still apply.
Trust & Safety can block accounts and the last known IP for fraud, malware or abuse. Banned users see a clear blocked-account overlay and cannot use protected APIs until unbanned.
Security alerts, purchases, sales, reviews, moderator decisions and report receipts are mirrored into the in-app mailbox, so important messages are still visible when SMTP is delayed.
Every uploaded original script is scanned before it can be published. The engine blocks obfuscators (MoonSec, Luraph, Ironbrew, Prometheus, PSU), encoded byte and base64 blobs, minified dumps, remote loaders (loadstring(game:HttpGet…)), exploit APIs (getrenv, hookfunction, os.execute), cookie/token theft and exfiltration into webhooks and IP loggers. Fake “security” scripts that only paint a watermark are flagged HIGH RISK and require a human decision.
Buyers pay from the wallet. You receive 65% of every sale, the platform keeps 35%. Sale funds wait 2 days in “clearing” before they move to available balance. Withdrawals go through the linked payout service; until that service is connected the requests stay “processing”, reserve the amount and never consume the daily limit.
Users can apply for moderator from their profile. Only administrators approve applications. Staff works in a separate space: they claim a review, read the card, the Static Guard report and the full source, then approve (the frozen revision goes live) or reject with a concrete reason. Rejected projects are frozen out of Explore until the owner fixes them and resubmits. A ban covers the account and the last known IP; banned users see a clear blocked screen.
Anyone can report a project, comment or user from its page. “Found a bug?” opens a structured form: category, details and optional contact. Every report lands in the staff room and the admin mail, so nothing is lost even if the mail is delayed.
Accounts are created by e-mail plus a one-time code. Sign-in with Google never sends your Google password — HookGuard asks for a separate local password. Security events (password changes, e-mail changes, sign-ins from a new device) are mirrored into the in-app mail with a shared read status alongside the bell.
Free: 5 projects, 15 HWID slots. Pro: 15 projects, 150 slots. Pro+: 30 projects, 300 slots. Buyers can reset an HWID once per 7 days. Extra slots and extra project space can be bought at any time from the wallet.
Письма от HookGuard: покупки, кошелёк, безопасность. Всё, что уходило на твою почту — здесь.
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Site, language, currency, notifications.
Choose how RUB wallet values are displayed. Rates update automatically.
Security
Claim a review before working on it. Every approved source becomes an immutable runtime revision.
Inspect the listing, Static Guard findings and complete Original Script.
A shared room for hand-offs and difficult review decisions.
Plan, project capacity and wallet adjustments.
Promote admins/moderators or remove moderator rights.
Ban/unban account and its last IP.
Only admins can approve new moderators.
You cannot use HookGuard because this account or IP was blocked by Trust & Safety.
If you believe this is a mistake, contact support from another account with the blocked e-mail.